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Three Graces: House List for Touring and RP Adventures

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Chronicle Summary

We welcome you to enjoy the various spaces that we have created for one-shot adventures, RP campaigns, and for our personal characters. Most of the houses have lore and IC locations provided for RP inspiration, but we encourage you to use them for your own settings and lore as well. We also have an RP text adventure linked to 2 Glenmouth Path, Coplin, Lyndelby.

Chronicle Content

Main Kinhouse:

  • Tol Lochul, Súlmar, Belfalas- Three Graces Kinhouse. Built and established by the original Three Graces (Xanderian, Xandilif, and Xanir), this island has become a home and sanctuary for those misfits which have been accepted into the family by the elven siblings. The property also houses two guardian trees, Tuile (left) and Endimion (right). (Decorated by kin teamwork) 

 


 

Falathlorn:

  • 1 Twinfall Path, Imloth Lumren, Falathlorn- Paws and Rest Cat Cafe: A cat-lovers bistro run by the friendly brother and sister duo, Michael and Maude. Indulge the bistro's fine pastries which are prepared daily by Michael in the large stone oven, make a new friend with one the many felines that call this bistro their home, relax with the calming sound of water as you sit next to one of the three fountains, or enjoy a book in the library nook. All are welcome, and the place is always left open even if Maude and Michael aren't there- though they do expect any guests to be true to the 'honor system' in leaving coins on the counter for any eaten pastries. (Decorated by the player of Catalinna)

 

  • 2 Twinfall Path, Imloth Lumren, Falathlorn- "Welcome to the home of Calidis - once a refugee of Eregion and now a resident of Imladris (where this house is ICly set)." (Decorated by the player of Finchley)

 

  • 3 Twinfall Path, Imloth Lumren, Falathlorn- Dav's Cabin. (Decorated by the player of Davagast)

 

  • 1 & 2 Fairwood Lane, Imloth Lumren, Falathlorn- The Crafter's Gate: Here, at the beginning of a lovely walk down our Fairwood resort road, you will find all you could possibly want to purchase from seasoned novice crafting professionals as well as supplies to begin your own profession. At the north location, you will find most of your crafting facilities: from forges to worktables, and a whole host of supplies to make things of metal, wood, stone, and leather or cloth. At the south location, you will find the coziest part of Crafter’s Gate: a garden outside that is well loved by the generous bees of a nearby hive, a warm oven downstairs, ready to bake and cook all sorts of tasty dishes and an upstairs library to pursue the arts of a Scholar (friendly but sleepy cat included). (Decorated by the player of Finchley)

 

  • 3 Fairwood Lane, Imloth Lumren, Falathlorn- Theater of the Sun: Many tales have been told and songs have been sung upon this immersive stage, including a new fan favorite, “Forbidden Love and Far-Off Lands” - a story of two lovers from enemy peoples, separated by battle, and their dangerous journeys through the furthest corners of Middle Earth. General admission grants patrons a seat right before the action on stage! Those who are looking for something more grand and comfortable can purchase a seat in our cushioned seats overlooking the entire theater. Autographs and hand-shaking are permitted after the show for a modest fee. We thank all of our past, present, and future patrons for their support! (Decorated by the player of Finchley)

 

  • 4 Fairwood Lane, Imloth Lumren, Falathlorn- Library of the Moon: Whether you're a Shiny elf seeking to reminisce on the past, a Grey wizard searching for wisdom, a hobbit that likes to read tales of adventure, or a stony dwarf that visits libraries in disguise, you're sure to enjoy a quiet slice of the life at the Library of the Moon. Time seems to stand still here as the echoes of hymns and lost laments seem to pour from these ancient tomes. Who knows what chronicle one may find here, but almost all agree that a rest from one's hurts and time are always discovered in these halls. (Decorated by the player of Eduwiges)

 

  • 5 Fairwood Lane, Imloth Lumren, Falathlorn- Little Lossarnach Guesthouse: This flower-bedecked getaway is small but grand and, above all, cozy. You’ll find an assortment of snacks and books for your leisure by the downstairs fireplace, along with the cutest caretaker, Ferdil, sleeping and purring away on her cushion. The upstairs, with its floral bowers and embroidered coverlets, is a beautiful sight to drift off into slumber to in the evening or to wake up in when the morning comes. Whether you are here by yourself or with a friend or partner, Little Lossarnach is sure to have all the comforts of a home away from home. (Decorated by the player of Finchley)

 

  • 6 Fairwood Lane, Imloth Lumren, Falathlorn- The Red-leaf Willow Tea Room and Medicinal shop:  stocks a variety of locally grown herbal remedies along with a collection of exotic products sourced from all over the world. Brewed teas and tisanes are available in-house at the dining counter, or customers may order their remedies and brewing stock to carry out. For the benefit of interested patrons, a shrine is available to accept offerings towards wishes for healing or good fortune. (Decorated by the players of Anguloceyon and Catalinna)

 

  • 7 Fairwood Lane, Imloth Lumren, Falathlorn- Serene Stone Onsen: Rejuvenate as you enjoy a tranquil retreat to our Serene Stone Onsen. The beautiful outdoor garden welcomes you to escape all of the outside noise by greeting you with the soft, pleasant sounds of our outdoor water feature. Once inside, relax with a cup of herbal tea from the medicinal tea shop down the road or simply enjoy moments of calm meditation while you breathe in the soothing aroma of the plants in our indoor rock garden. Finally, pass through the curtains into the pure bliss of our natural hot spring. Guests can enjoy a hotpot dining experience or recline by the spring with a bottle of wine. We also offer tension-relieving massages to compliment the calming currents of the hot spring. We do ask that all guests wash off at our cleansing station before entering the healing warm waters. (Decorated by the players of Anguloceyon and Catalinna)  

 

  • 1 Waterbank Road, Imloth Lumren, Falathlorn- Home of Nimlindir Galadlind (The Tree Singer). (Decorated by the players of Anguloceyon and Catalinna)

 

  • 2 Waterbank Road, Imloth Lumren, Falathlorn- The Everbloom Shrine: In an unassuming town of Rhun, a secret society shelters a female ent through the years of human domination. Known in shortened elven form as Everblossom Flutterwarden, she in her turn preserves the last living Tasarinan lily outside of the undying lands. Sunlight channels through magical crystal to provide a semblance of the elder days to the cherished blossom. The refuge may be small, and tucked away behind the market streets, but Evy has the comforts of many growing things, and is never without a squirrel companion in residence. (Decorated by the player of Anguloceyon)

 

  • 5 Waterbank Rd, Imloth Lumren, Falathlorn- Trick or Treat House: Enter into a world inspired by the Halls of Memory and Eerie Acres. Brave hungry trees, hungry trolls, and even hungrier bears (oh my!) as you wander through the house in search of treats. Each 'haunted' scene contains a treat mat that can be used for advancing the "Treats or Trickery" deeds (all eight at present in the house). Can you make it through the whole house or will you run in fright? Are the 'monsters' all a trick of the imagination or a treat of holiday decoration? (Note: This house is only open during the Harvestmath festival. Feel free to use it to just collect treats or plan for RP adventures through it for you and your friends.) (Decorated by kin teamwork)

 


 

Bree (English):

 

  • 1 High Road, Yarelow, Bree- Winterhome Lodge: This lodge, located atop Boughley's Knoll, offers a cozy place to relax after a long day of yule festivities. From a comfy reading chair by the fire to a full-service bar, guests can warm up for more fun in the snow with easy access to the breezeway porches. Book your group's Yule event, reserve a room for a night or stay all winter. (Decorated by the players of Anguloceyon and Catalinna)

 

  • 9 Chestnut Street, Yarelow, Bree- Fresh from a foray to Harad and Umbar, an adventuring company has renovated their estate in Bree-land with the styles they came to admire in the far south of the world. The outer face is third-age human craft over resilient elven masonry, with gardens and fountains restored in full. The interior is now a showcase of the magnificence of southern splendor. A reading room entrance leads to the inner courts: a drape-bedecked great room with a grand fireplace, the chamber enfolded by a curved path to further within. The dining hall seats upwards of twenty for entertaining other companies. Indoor plumbing services a bathing chamber with heated water and a stock of perfume oils and floral lathers. Cozy, divided communal bedding allows the crew to rest together in privacy. (Decorated by the players of Anguloceyon and Catalinna)


 



Belfalas:

 

  • 3 cape road, Súlmar, Belfalas- Home of Eduwiges. (Decorated by the player of Eduwiges)

 

  • 5 Cape Rd, Súlmar, Belfalas- Nenuial's Refuge: What once was a sacred garden that had been constructed and cultivated by the Númenóreans along underground springs in a cave off the shore of Lake Nenuial (Lake Evendim) is now inhabited and maintained by a tribe of hillmen. While fleeing the influence of Angmar some centuries ago, these relatives of the Trév Gállorg tribe encountered a mysterious blue lady who led them to this cave, which had been left abandoned after the collapse of Annúminas. She offered them this place for refuge in exchange for their promise to care for these gardens, and the tribe believes that it is because of her protection that they have been able to live here peacefully. (Decorated by the player of Catalinna)

 


 

Abodes of Erebor:

 

  • 1 Ironfoot Road, Mil-tâkit, Abodes of Erebor- Cat's Cave: Deep underneath the Midgewater Marshes, where a hidden stream off the Hoarwell River flows beneath the surface, is an underground cavern that was crafted by a powerful servant of Morgoth to "house" one of the witches of Angmar- a woman by the name of Sansanga. Centuries after Sansanga's tragic death, the shared witchfire memories of those witches led one of her descendants, a woman by the name of Catalinna, to find the cave and claim it as her own 'home'. Outside the main chamber, surrounded by a dome of brilliantly glowing crystals, is a shrine that was constructed in remembrance of Sansanga by her captor, Nerquo, and a greenhouse which contains Cat's collection of common and rare medicinal and poisonous plants. The faithful hound, biscuit-eater, guards the entrance to the inner chambers, and a pair of temperamental swans can be found in the water below (swans are not included due to limited hooks.) The inner chamber (inside the house), follows along a stream to an elaborate bath and dressing area on the right, and a "mouse house" and fishing pond across the bridge on the left. Beyond the bath is Cat's room, which houses spaces for cooking, potion crafting, and- most importantly- relaxing for a drink or two. Concealed behind the vines in the main area is a sealed passage which was constructed for Nerquo's use and leads to deeper underground tunnels that descend to ancient, evil depths. Upstairs, is the witchfire tavern, which exists in a different space and would not actually be present behind the vines in the cave ICly. (Creator Note: It is highly unlikely that a character would stumble upon the mechanism that opens up the secret entrance to Cat's cave, but if they happen to be good at dungeoneering and do find it, they would be faced with a maze of tunnels and possible man-eating crawlers on the path down to her chambers. If they make it through all of that, Cat has placed pretty powerful wards on her 'home' to keep it concealed and protected from intruders- i.e. your character would likely not get into the actual Cat Cave without Cat personally allowing it. However, please feel free to use the space for other lore and RP outside of it being her home.) (Decorated by the player of Catalinna.)  

 



Lyndelby:

 

  • 1 Floodside Road, Lyndelby Homesteads, Werneth- Minthe's Hobbit Hole: Here in the Wells of Langflood you'll find the home of a River Hobbit who likes to grow things! Her yard is littered with many plants (yes, pipeweed too!), fungi, and friendly animals (bees can be friendly if you leave them be!). Just mind you don't step on any of the chickens. Inside, there are plenty of cozy places to sit by fires and plenty of food for munching - a Hobbit hole means comfort, after all! When you step in the door, be sure to greet Minthe's grandma, Ysoppe. She may be a little on the slow side these days but she looks after the house when her grand-daughter is away and is very knowledgeable about flora and fauna. (Decorated by the player of Finchley)

 

  • 2 Glenmouth Path, Coplin, Lyndelby- Keep of the Three Elven Brothers: Three brothers of the eldar built this place to commemorate their love of nature, and powerful magic protects it while also inviting like-minded souls. The grounds include a cliff overlook, guest house, and a fountain hall. A tree garden outlines the upper balcony accessible from within (and guests are encouraged to re-enter and exit until the cursed stairs are corporeal). The inner keep includes a menagerie and terrarium path, restful glade chamber, and a lawn dining hall. The tower stairwell and treasure hoard is guarded by the fearsome earth-dragon, Creampuff. The upper balcony includes a private fountain and gazing tower. Sadly the original layout of the tile, as with the original path through the menagerie, has been enchanted with cruel magic in a curse of orthogonal cardinality. Beyond the dining hall the path delves deep into the earth, reaching an underground lake where a flying stairwork leads to up into the stone cavity to the keep's trophy vault and study. (Decorated by the players of Anguloceyon and Catalinna) The Three Brothers' Legacy | The Laurelin Archives

 

  • Edgemere Road, Coplin, Lyndelby- Hidden in the misted ravines of the Trollshaws lies a strange and frightful place. If one can pass the fog-chilled rock walls and avoid the guardian of the grim shrine outside the barrier wall, they may find an invitation by a cackling crone to enter the secret castle beyond. Heavily inspired by the series Castlevania, this haunted house features a variety of spine-chilling and eerie locations such as a ruined chapel and graveyard, a bizarre marble gallery, vile orchard, and many more. Which brave adventurer will find the seat of the curse and free the land from the terrors within? (Decorated by the players of Anguloceyon, Catalinna, and Finchley)

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