Chapter Two: A mad-dwarf, a mute and an axe.
When the mad-dwarf met the mute.
To explain Tórunr's muted mouth, by the act of a missing tongue.
As noted, the insanity of Harkmorn, Garmorn's now-found father, after ten years, was truly, in the most explicit way, incurable... And, as far as it had become incurable, it also worsened, and Harkmorn began to indulge in stranger, and stranger acts, of stranger and stranger actions - The eating of oddities, the drinking of vile liquids and the seeing of the non-existent, were the three sicknesses he suffered, that had been named in texts. During Harkmorn's disappearance, of which has never been explained, even now, Tórunr had not been a mute, he could talk, as normal.
Tórunr shared the same tone as Garmorn, but slightly deeper, his voice could send fear into the hearts of lesser beings, just as much as his deathly silence does to-date, a voice that sounded as though it had been spoken while the speaker was being choked - was grim indeed.
And, what Tórunr used that tongue, to make a voice, to do - was give speeches in the Manúr dynasty's home - which shall be explained in far more detail on the latter - That, and announcements. His voice, as deep and dark, and gruesome as it was - Could not be denied as the perfect voice for it's position, frightening but calm and mellow, it could be used to create fear or end it, Tórunr was gifted by Mahal with a stronger, more firm voice than most other Dwarves. And, use this voice - he did.
Tórunr wasn’t always a mute.
That is... Until the mad-dwarf met the future-mute.
Upon Harkmorn's rugged return to society, as we know it, knew it, he was immediately placed under thorough inspection and was constantly under the protection of a group of five Dwarrow elites, especially trained for the defense of an Uzbad, Dwarf-king that is... Harkmorn was no king, yet he was the father of a dynasty and the lord of the Manúr, and thus he was granted this said-protection; Although it is worth noting, this was done against his will.
That is.. If he still held a will.
The five Dwarrows, each, seemingly, the same when observed by the eye. Furgi, Gurabar, Jundr, Fillok and Burkhást, their names were, and still are - Should one visit their aged graves, if the location is still reachable. Each wore the same set of armor, as it had seemed - A chainmail, made of the rarest silvered-rings, though silver - and odd choice, with it's poor defence, and atop that: Mithril plates, forged together to make a thick, hefty and holding a great cost - Being near the great thickness of a sword-hilt -, chestplate, and legplate - Both conjoined, being split in half width-wise, like a case. Shoulder plates were made of some strange material, with a blue tint, which shimmered, in an astounding beauty - Yet, with a dark fear caused from the small hooks atop them, two on each shoulder, which looked as small as a fishing rod's hook, yet as useless, in it's apparent state, as it could be in a battle.
Atop all of their defensive armors, they each wore a thick, shaggy cloak - All, hooded, which were clearly from the skin and fur of a bear, brown and as grizzled as it's living counterpart. For a head-piece, they each wore a helmet that resembled the shape of a bear's head, masking their face and creating and awkward image of the five dwarves - It was made from the strange blue-tinted material as the hooked shoulders...
Each Dwarf carried the same weapon, too: A huge object, that could send fear and invoke cowardice in any enemy, or even ally, by the simple act of laying one's eyes upon it. A Mattokh axe. A strange creation of the Manúr's, it wasn’t entirely true to it's name.
It wasn’t entirely an axe.
A long pole, one large and hefty, clearly unbalanced and built for weight, and pain, not speed and weakened jabs of great vigor and agility, of which held, at it's top, a large chunk of a variable metal, the Five had used Dwarf-make steel, which resembled a warhammer, only it was as large as the entire head of a warhammer - but only on one side, not doubled. On the opposite side, was the axe, a sharpened blade of an effective shape, but a heavy one to counter-weight the hammer, it could peirce, and cut through the most of armors, with few exceptions... And finally, the actual tip of the pole, was a spear - of sorts, which could be used for impact-warfare, while charging at an enemy, as a pike, to counter those of a height, such as any atop wargs, and and axe a simple weapon in battle.
So, we learn that the Mattokh axe, was indeed a cross between a spear, hammer and an axe. A weapon that some may deem impossible to use.
That's why there was only five Dwarves.
Furgi, Gurabar, Jundr, Fillok and Burkhást, were all a unit. They lived as one. They trained as one.
They died as one.
But even these Dwarves, as strong and stout as they were, and their weaponry was, and their armor was; They could not stop the Mad-Dwarf reaching the Future Mute.
A mad Dwarf.
A Mute.
A Mattokh Axe.

