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Sherkoz

Sherkoz Hallrôd III, "Rook"
| Name | Sherkoz |
|---|---|
| Occupation | Theif, and a good one at that. Former soldier of Harad. |
| Age | Early middle aged |
| Race | Man |
|---|---|
| Residence | Can be found in Combe, Ost Guruth, or virtually anywhrere in between. Known to break into people's houses just to sleep there for the night. |
| Kinship | None. |
| Outward Appearance | Taller and wider than the average fellow, this man is intimidating at first glance. His murky brown hair reaches the middle of his neck, kept cut poorly with a dull knife, most likely one intended for skinning animals. His face is surprisingly free of scarring and shows little signs of aging, as he typically lives a stress free life. His nose is a bit thicker than normal (resulting in teasing as a child) and his typical grin looks a mix of sinister, and friendly. Which he means is uncertain. His algea green eyes clash with his heavily tanned skin. He walks with a hint of a limp, his weight favoring the right leg over the left, though this is hardly noticeable. He walks with his chest out, showing a great amount of pride and ego. He is typically found in imposing armor from his home in the badlands of Rhûn, or a newer set imported from Dunland. He is usually wearing thick or decorative shoulder guards that make him seem even bigger than he already is, heavy steel gauntlets and thick boots with brass plates in the center layer. If you happen to catch him wearing something beyond his usual armor, he would most likely be wearing thick black robes. Around his neck is a pendant of Rhûn, baring the symbol seen on their flags, a token of easterling troops. He always carries a small pouch of gold on the front of his hip, out of worry from petty crooks. On his back is a quiver of bolts for his crossbow, with a waterskin, a pouch of expensive pipe weed, and a small bag of assorted cured meats to take with him on his travels. Fortunately, his rough exterior makes him a rare target for thieves. |
|---|
Background
Born in the badlands of Harad, Sherkoz rarely speaks of his history. Not out of anguish, but lack of interest. He was raised mostly by his mother, his father an easterling soldier (Commander by the end of his life). When he came of age, his dad fitted him with the finest Rhûnic armor available and set him on the back of a Mûmak with a composite bow and a scimitar. Though he served will in the army, he stopped caring shortly after his father was trampled to death in a battle against a group of Rohirrim. It was after that incident Sherkoz began to resent the chosen path and planned to leave. Though, the army would consider him a deserter, so he needed a crafty way to escape. Being the somewhat crazy mastermind he is, he rounded up a few fellow "free thinkers" and had the lot of them steal a Mûmak as an escape in the middle of night. The plan paid off when his former superiors couldn't follow fast enough.
For the year after, Sherkoz and his fellows became the highly successful, and the first recorded, Oilphaunt raiders. That is when he got his nickname ,rook, based on the fact that he ran the tower atop the Mûmak this one in particular resembled the chess piece). It wasn't long before word of it spread and Sherkoz was well known in the east, eventually well enough to have the army persue him once more. He couldn't run forever, and soon they killed his Mûumak and most of the deserters aboard. But not all of them. Sherkoz was amongst a small group of survivors that traveled with him to the Sea of Rhûn for more prosperous opportunities.
A few years passed and Sherkoz had just about tried everything, and lived through many death defying scenarios. Pirating ended up with a blown up ship at the bottom of the ocean, Sherkoz escaping narrowly hours before a probable execution. Honest trading ended up in him uncontrollably using all his wears up, street performing ended up in him accidentally catching a woman's hair on fire - quite a few tales can be told by this man.
Since then he has developed proficiency with the crossbow, as well as any single handed weapon you can hand him, particularly a curved longsword of any kind.
| Friends | |
|---|---|
| Relatives | Sherkoz Hallrôd II - father, Selma - Mother. He also has many half brothers and sisters he doesn't know, or wish to know. |
| Rivals/Enemies | Irrelevant. He ignores people that don't like him - a lot of people don't. |
| Loves | Pipe-weed, alcohol, being a step ahead of others, victory, chaos, humor, lovely women, chess, gambling, and above all, money. |
|---|---|
| Hates | Defeat, crappy armor, men more arrogant than himself, and he has a surprising thing against spiders.. It is confusing whether or not this is hatred or a phobia. He cannot swim, which leads him to be afraid of large bodies of water. |
| Motivation | Really to do whatever he wants at any given time, he has no goals. If anything it is women and gold. |
| Quotes | "Don't get me started.." |
Sherkoz's Adventures
| Report from the West II - Abandon the Witherlands! | 13 years 2 months ago |
| Intercepted letter - Report from the West | 13 years 3 months ago |
| Journal - Friends, old and new | 13 years 3 months ago |
| Mûmakîl | 13 years 3 months ago |
| Journal - A Warm Welcome to Eriador | 13 years 3 months ago |
