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Dagramir

Dagramir Audun, The Black Viper.

Name Dagramir
Status
Dormant
Occupation
Blade-for-hire; general ne'er-do-well.
Age
Reaching the prime of his life, as far as warriors and brigands are concerned.
Race
Man
Residence
Nesting comfortably within the walls of the Raven's estate; usually found frequenting taverns and tormenting patrons with his dry sarcasm, and irritable charm.
Kinship
~
Outward Appearance

Height: Dagramir Audun is relatively small in height for his heritage, bordering the realms of six feet tall (183cm), although he would still tower over the average commoner amongst the people of the Bree-lands.
 

Age: To his reckoning, he has survived through over four decades, though due to his regular drunken stupors he could never be quite sure. While he would still appear fairly young, thanks to a kind bloodline he would inherit, signs of age would have begun to gently crease through his features; the corners of his eyes beginning to show signs of wear - especially apparent when one witnesses him laugh or smile.
 

Build: Years well-spent adventuring and bounty-hunting have left the Viper with an athletically-lean body, pleasant on the eye, beneath whatever his chosen attire of the day would be; save for the numerous scars he had acquired through his ridiculous escapades. For what he would lack in size and large stature, he would make up for in sharp speed and surprising power.
 

Hair: Crow black hair would flow down from his head, dusting his shoulders, and would normally be combed as straight as he can manage it. While out on the hunt, or during really any form of mild physical exercise, his hair would gradually tangle and a few natural, waved curls may be seen; a trait he inherited from his mother. On his face, he would harbour a neatly groomed beard; nothing particularly fearsome, or scrappy, but a definitive look nonetheless.
 

Eyes: Softened blue eyes of a cerulean hue would peer out from beneath black locks, a striking trait passed down instead from his father's lineage. An ever-prominent characteristic that would undoubtedly leave a lasting impression on any who would match his gaze or raise his attention.

 

 

              

  'Silver-tongued Stallion'                    As drawn by Annsuel            

 

 

General Features: The Viper is a traditionally handsome man - accentuated certainly by his choice to settle in Bree - inheriting most of his looks from his father; looks that, despite his beard and rugged expression, give his face an almost 'pretty' look. A pretty-nature that would be especially apparent when compared to the locals he would engage with. His accent would be that of a bastardized mix of dialects he had picked up across his travels; he would be sly and well-spoken in most cases, though the light spattering of Scottish tones beneath his words would be evident.


Scars/Injuries: In spite of his particular prettiness, Dagramir would bear a singular scar on his face, starting from above his right brow and ending just below the end of his nose - to the right of his cheekbone. Normally, the Gondorian would also sport occasional bruising and superficial cuts on his face and hands from the various fights he would find himself embroiled within. 
 

His pale body would be littered with numerous reminders of injuries he had accumulated over the years: telling lines of flagellation raised prominently across his back, various slashes of varying depths across his abdomen and chest, the unmistakable marks of a wolf's teeth bitten into the length of his left forearm. Each set of injuries with their own story to tell, ones that he would certainly proceed to bore, or perhaps thrill, one with should they manage to feed enough ale down his gullet.


Attire: The dark-haired man would harbour more than a few outfits, each holding their own purpose, however, there would be a certain few that would be seen more commonly than others. When about town, lookers-on may identify him by a usually darkened attire: a sleek, black padded jacket and dark boots. Out in the wilds, one may observe him in either grey or black leather armour supported by the presence of spattered chainmail through his garb. And, when feeling most casual, he may even be seen flaunting a simple shirt and trousers combination - though it would take a particularly slow day to force him from his usual combat equipment.

Background

 

The Black Viper of Minas Tirith, son of Arthramir.
 
"I thought we'd already established I have a knack for the impossible?"
 

Dagramir's 'Theme'

 

The Raven and the Viper (Suite)


 

~


Known Aliases:
Dagramir Audun | The Black Viper | "Bastard."

 

Languages Spoken:
Dagramir would be fluent in both common Westron and Sindarin, having been taught the pleasantries of the Elven-tongue as a boy. He would know a few basic Rohirric words and commands from his readings, though he would neither be overly confident in their regular use or interested in attempting to learn further.

 

Personality:
Perhaps one of the most unpredictable men one could ever meet, the self-proclaimed 'Black Viper' is a rather queer character indeed. Quite notably a very brash man, to the say the least, he would often be prone to making off-the-cuff decisions and taking unnecessary risks for the "fun" of it. Being one who's mind is often spoken to the fullest, appearing to be a man without any form of censor, certainly wouldn't help matters either. Despite this "living in the moment" mentality he would so confidently exhume, one may detect that there would be a quiet spiritualist nature to him; although, he would keep whatever thoughts he had on the great beyond to the confines of his mind.

Dagramir would not be the most trusting, or open, of men on an initial meeting - though if one were to get to know him and earn his friendship they would certainly begin to see a softer side to the rogue. Funnily enough, there lay more to this man than drunken stupors and casual infidelity, despite how much credence to the local gossip there may well be. There is one particular thing that also sets the Gondorian apart from everyone else: luck. No matter the situation, through sheer-willpower and often pig-headed stubbornness, Dagramir often manages to survive to see another dawn. While this lucky streak has seen him last through countless perilous adventures, it would be apparent through further probing that those closest to him would have suffered by association - namely, his deceased relatives or long-lost loves of old - perhaps giving one pause before they would hope to make his acquaintance.
 

Fighting style:
The Viper is very proud of his particular style of dueling and you will often hear him brag about how he had raised and taught himself. In truth: his style, much like his accent, is a specific mix of fighting abilities he has observed from his peers through years of adventure. As one may predict, he is a fairly nimble warrior who will more commonly dodge other blades, or proficiently parry and riposte, rather than waste energy clashing swords or exerting too much effort. He is also one to put on a show, especially if his brawls pull a crowd, during which he will almost certainly pull off more taunts and tricks than necessary - often to his own detriment.

He is very proficient with the sword, choosing to fight with a single blade in a traditional one-handed form, though he is adept at dual-wielding if the need were to arise. His usual blade of choice would be an impressive basket-hilted broadsword, the elaborate craftsmanship of the guard denoting some measure of wealth. Often, while out hunting in the wild, he would utilise a small crossbow fashioned from local wood; usually found buckled to his left thigh, or the saddle-bag of his horse, for easy use. Furthermore, he would not be unknown to use such underhand tactics as throwing dirt, using everyday objects as makeshift weaponry, or utilizing the metal studs he had positioned on the knuckles of each pair of his numerous gloves. Where there is an advantage to be gained, the Viper would most certainly make use of it.
 

Currently:
Gossip around town, among local traders and housewives alike, may include tales that the once-notorious womanizer had returned to the fields of Bree after a lengthy absence - the notable glint of a wedding band on his finger to join the presence of the black ribbon upon his gauntlet. Curiously enough, the sellsword would appear to be moping around Bree-town once more, picking up odd jobs and bantering with all who could withstand his irritable demeanour.

Friends
The braggard once was seen frequenting the company of many a pretty face, none more so perhaps than Jegauer, Narys or the members of the Rosethorn Caravan - were he to be found absent of the company of the Raven, that is.
Relatives
Once married to Tailia with whom he had a child named Abriana, before their untimely passing. Husband to Ashaia with whom he is the parent of Ava and Arthur; perhaps countless more should his drunken tales hold any truth to them.
Rivals/Enemies
Upon asked such a question, one may hear the phrase: "You'll find many poor souls jealous of me, my dear." On further probing, however, an underlying grudge may have been apparent when discussing those who orchestrated the death of his first wife.
Loves
A well-known flirt, by all accounts. The man loves the attention of any he could charm into a conversation. Though, beyond the bravado, it would be clear he would hold a vivid love for those close to him. And her; always her.
Hates
There are not many things that can derive such a strong anger from the man, though if one were to meddle in his affairs, perhaps threaten a loved one, then the snake would certainly bare his fangs.
Motivation
"To live!" might be the usual answer to such a probing question, though what, or who, continued to drive him onward remained an unspoken open secret. At the very least, to earn an unhealthy amount of coin, for his own personal endeavours.
Quotes
Beyond his affinity for sardonic pet names and terribly uncouth expletives, he could often be found bragging or boasting over his latest exploits should any give him the chance to.

Dagramir's Adventures

Where Is My Mind? 2 years 6 months ago
Convocation 2 years 6 months ago
The Places We'll Go 2 years 7 months ago
Fickle Game 4 years 9 months ago
The Cure 5 years 3 days ago
Dagramir's Adventures

Dagramir's Gallery

Dagramir's Gallery