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Andelin

Andelin Hemlock

Name Andelin
Status
Active
Occupation
Monster/Bounty Hunter
Age
32
Race
Man
Residence
Wanderer
Kinship
None
Outward Appearance

Background

Tales of Orcs and Goblins, Ogres and Dragons, Wizards and Dark Lords... These are the stories that fueled the fire beneath the breast of Andelin. Raised in Esgaroth, better known to the common folk as Lake Town, Andelin was raised by his stubborn grandfather Wilhelm, a survivor of the aftermath of Smaug the Golden. Wilhelm would lavishly exploit tales in a way that would naturally cause nightmares. Yet, the opposite effect would take hold of a young Andelin, who would only seek adventure.

Very little is known to Andelin of his birth parents, as Wilhelm would never speak of such. Andelin would become adept at the art of misdirection. Taking various trinkets and books to his liking, to study and read. At the age of fourteen, Andelin would be caught in the act and Wilhelm casting him out. There would be no tolerance for such in his house. Wilhelm cast out the thief.

Andelin became a Nomad, travelling from camp to camp, town to town. He would connect with a small band of Sellswords, cleaning there weapons and armor, cooking and all the other minimal tasks thrown at him. All for whatever scraps of food for survival. Little the Sellswords would know, a thief will remain a thief. Coin, food and whatever else he could hide in his trunk, Andelin would take hoping only for the opportunity at a better life.

The luck of Andelin would run out, caught red handed stealing the dagger of a brute of a Sellsword, known as Korval. Korval wished to snap Andelin like a twig, but saw what lay within his trunk. Korval would take Andelin, leaving the Sellsword Camp to set off on there own. Korval would teach Andelin how to fight, how to hunt and most importantly how to kill. Andelin was coming to the age of twenty, knowing now a very specific set of skills.

Andelin and Korval's path would soon come to a crossroad. Korval only wished for blood and coin, where Andelin's thoughts would still linger among the tales told of the past. A mere Sellsword he did not wish to be, but to hunt that of beasts and those that give children nightmares. Andelin decided to set off alone, on a handshake and good will with Korval. Andelin would set off on his own adventure.

Thirty two years of age, grizzled and scarred from seeking such. Andelin would have won countless trophies from his battles, would find himself within the small village of Archet. The town already burned to the ground, Andelin would begin to investigate and little to his knowledge his grandest adventure yet.

Friends
Korval
Relatives
None
Rivals/Enemies
None
Loves
Stories, Knowledge, Thrill of the Fight
Hates
Cave Trolls, Orcs, Brigands
Motivation
Completing His Current Contract, Learning of New or Old Legends
Quotes
Kill or be Killed

Andelin's Adventures

There are no adventures here yet.
Andelin's Adventures

Andelin's Gallery

Andelin's Gallery