On the shores of Nen Harn the party stirs from their nightly slumber. It was a peaceful morning, after a peaceful night. And as the first light touches the dewy grass, the party readies for breakfast. Turtle soup made by the hobbit lass, Caramip. During this, an agreement was made to have Vaedhral shadow or satellite the party from a distance, both to protect against possible outside incursions or to be a surprise assault against any who only targets the party and their slow wagon. After that the party starts packing and getting ready to leave.
The tranquil lake and its fresh dew fog hanging over it seems to almost invite the party to stay. Maybe this is due to what comes ahead, something that the party has no idea of. Perhaps Naridalis felt it? Or Tayschren? For both these elves seem to have their mind off in a distance. Regardless, Ivy, knew it. The North Downs have always been a place of haunting and danger. A place that hides evil while looking peaceful. Perhaps that is why the lake looked like it invited the party to stay. After all, it was the last stop of peaceful Breeland, before entering the haunted hills of the North Downs.
But the party moved on, having Caramip making use of the turtle shell as a form of protection as the party reaches the Old Merenost road. Made a long time ago as a south-path towards Merenost, narrow between lake and mountain, it forces enemy armies to march in single file, and so make sieging the fort of Merenost near impossible. Now however, the path is overgrown by nature, while still flat as grass covered the stoneworks and followed its laying with precision. And so the party makes its way over this path, a few signs of the old stonework visible here and there, but mostly an uneventful stroll past a beautiful morning lake.
However, once the party made it through the Merenost mountain gate, they came face to face with the old fort. And even in the morning, a fire was seen burning from Merenost’s inner centers. Ivy feared this, She knew there were signs of stone trolls here and Dol Dinen further east. However, she had hoped the fort would remain unoccupied. Now, a new plan had to be made quickly, a more sunken path lies past the fort's walls. The party has to go through it while remaining hidden from whoever occupies the fort. This quickly failed, as a Goblin scout on the fort’s walls screamed out loud, just before Vaedhral from the forest side of the party shot an arrow through the scouts throat. But the party was already spotted and the usual goblin drums louder and just as the party made it out of the water, the goblins came running past the walls. Some tried to jump off the walls, but woefully mistook the depth of the water and hoped the water would catch their fall.
Regardless, the first battle for the party has started, the goblins charged at the party, seeing a small caravan with some lowly armed people inside. However, the party grabbed their ranged weapons and shot goblin after goblin as they charged after them. And one by one the goblins perished and died in the water. After a number of goblins got slain, others wanted to make an escape back to the fort and their chance for escape quickly game. A stone troll came from behind the party, noticing the little hobbit Caramip first and out of curiosity he tried to grab her.
Caramip skillfully dodged it, but not before this attempt enraged Ivy and Naridalis, who quickly attacked the troll. After a few stabs Naridalis jumped onto the troll's shoulders and started stabbing its shoulder. By now the troll had enough and wanted to flee again. But Naridalis went in for the kill, even after she fell off she quickly got back up and slew the troll in its weak spots. Quickly it fell down and died and the Goblins have made their escape back in the fort. Yelling at the party to go away. However, as the party was catching its breath, the goblins started to try and harass the party with artillery. Catapulting a life stolen cow over their walls at the party. This missed and the impact killed the cow, but gave the party a meal for dinner.
The party eventually moved on and on their way, they were being spied at by spiders in the top of trees, these spiders however did not react and after spying for a while and in some way or another found out what group they belong to, they made haste again going south east to make a report to someone or something.
Eventually the party reached Meluinnen, where they were greeted by the Seneschal Gildor. Gildor explained to them that they are welcome to stay the night, but they must be aware not to get outside of the building assigned to them. Gildor explained that ever since the victory in the east, the darkness usually kept at bay in Fornost now was untethered. Without a master, it started to roam the hills of the North Downs like a wild dog whose master died. The party took this too heart, although this was said in Sindarin to not terrify the hobbit lass.
After a nice beef dinner and the party readied for sleep, it became known what Gildor meant. Soon the darkness of the night outside became… different. It felt no longer like a night, like an absence of light. It started to feel like a being, a being of intense hatred and murderous intent. And soon it started to feel like it has eyes, staring at you with that exact hatred. Aside from the carefree hobbit, most of the party felt its hate, felt its evil. And soon heard it. Like long old fingernails sliding over the glass roof. Caramip thought it was a bird, but clearly wasn’t.
As the feeling lingered, Naridalis put up some runes, the same runes that were put over most of Meluinnen, but clearly forgotten for this building. And as soon as the runes were placed, what appeared, or felt more like, as if the members felt they saw it without actually having seen it, dark night tendrils let go of the glass door and walls. And just after it retreated into the night and passed eastwards towards Dol Dinnen. After that the night once again felt like the original night.
After this, Naridalis and Tayschren stepped outside to check upon the citizens of Meluinnen. Here they found that Meluinnen felt most of this as well, but their runes protect them at all times. Seeing everyone was in order, and Vaedhral also safe in Meluinnen’s own buildings, the party headed back to their current stay. Here they went to sleep.
And just as they sleep another ominous figure loomed over the party, a figure not natural of North Downs, but of Middle Earth. A figure that, just as the shadow, exists of unknown evil intent. And it looked at the party, with a sneer of evil. For what it saw was nothing more than a feast meal of emotions.
Terrorized by griefleech, haunted by shapeless evil, watched at by long weavers web and bombarded with cows from Goblins
Submitted by Aevwyn on June 17th, 2025
