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'A Wandering Company: Eriador', Chapter Two: September 1, 15:00
| Date: | September 4th, 2024 |
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| Time: | 15:00 server-time |
| Location: | South Downs (36.4S, 41.4W) |
Event details:
Chapter Two (Sept. 1): South Downs (Cardolan/Lone-lands)
Join us this Sunday, September 1st at 15:00 server-time on the borders of Cardolan and the Lone Lands (just off the East Road) at 36.4S, 41.4W. This week we will be beginning at the new time of 15:00; all sessions going forward will start at this time. For this week's event, please prepare a song to share with the Company, especially, one that you have written yourself! Message Nenaras if you have trouble finding the location. This week's prompt is below...
After a few short days of travel, the Wandering Company came to the desolate lands surrounding Amon Sûl. Though their travels thither had been merry—full of jest, story, and song—a pall of silence fell upon the Company as they crossed these lands and caught sight of the ruins therein, which once housed their friends of old: the Dúnedain, Men of the West.
Ever an enemy to gloom, however, Nenaras Neldion resolved to buoy the Company’s spirits, and when they had, at last, come to the borders of the Midgewater Marsh, he called for them to make camp: ‘I have mastery over this Company, and I say that mastery extends to its mood! You brood overmuch; I would have it otherwise. Let us settle in, and with warm fire, fine food, and good wine, make song and hearten each others hearts! Besides, your horses become dour also; mark how long their faces have grown! Let us water them, and let them range a little in comfort!’
Thus, the Company set about making camp, so that they might rest and have song. Some of the elves began to gather wood, while others led the horses to the stream that fed the Midgewater, and still others, under the care of Gelilthor of Nargothrond, steward to the Company, counted the Company’s supplies and prepared the cookery—yet all, even merry Nenaras, felt that they were being watched, and this feeling of watchfulness did little to dispel their gloom....
Details
Each event in A Wandering Company will take place in a new location—a camp-site or place of rest—along the route to the Tower Hills, and feature both plotted narrative and quintessentially Elvish social opportunities (the sharing of riddles, poems, lore, and hymns). Some events’ narratives may be as “light” as the gathering of firewood (in which case, there will be much time for song and dance beneath a starlit sky!), while others may involve the solving of a mystery (in which case, it’s time for our dear elves to lay the Dorwinion aside).
Elves of any background (be they from Lindon, Lórien, Mirkwood, or even the Far East and South) are welcome to attend, and a hook will be provided for them. Moreover, hooks can be created for players who need to drop in and out of sessions as the series progresses; perhaps your Elf falls in with this Company on the road, or, delighted by some choice ruin along the way, abandons the Company for reverie. This series will be flexible in its demands of attendees.
Furthermore, players are welcome—and encouraged!—to give their characters a unique role in the company; considering that any large party of traveling folk often distributes duties and responsibilities of camp across its pilgrims, Elves, who travel in style, would naturally have a variety of specialized roles in their Wandering Companies. These roles might include a steward (master of provisions); a chamberlain (treasurer, master of camp, and master of dress); a cook or master of fire; a butler (master of wine); a master of horse; tinkers, ferriers, and weavers; minstrels (harpists, pipers, etc.); scribes and lore-masters; huntsmen and falconers; outriders and sentries; and countless other roles besides. Taking on one of these roles, allows your character a special place in these events. These roles also have the additional benefit of “grounding” this series, as, though Elves are Incarnates, they still have fleshly needs, even if those needs are different and less demanding than those of Men, and they require shelter, nourishment, and entertainment; these roles help to sustain that illusion, and allow for RPers to explore a slice-of-Elvish-life. If you think your character might fit one of these roles (or any other that comes to mind!), please contact Nenaras and let him know!
Finally, do consider things like your outfit or mount when attending these events, since thoughtful cosmetics can aid player immersion. For example, because these Elves are travellers of wilderness, it is unlikely that they (or their mounts) would be heavily armoured or armed. Consider things like this if possible!
Guidelines
Players who attend these events agree to the following guidelines. Failure to follow these guidelines may result in you being asked to leave an event or barred from attending future events:
- Please do not harass or troll players who attend these events; this extends to critiquing other players’ RP or spamming OOC emotes and items, such as fireworks.
- Please respect the DM’s decisions. If you have an issue with any of the DM’s choices, be they related to the direction of the events or anything else, please raise them to the DM privately. Generally speaking, however, what the DM says, goes.
- Any player who has a history of abusing or doxxing other players is not welcome at any of these events, and if they attend, they will be asked to leave.
- Considering the varying levels of knowledge of “Elvish lore” across RPers, we ask that players do not expect each other to be fully fluent in Elvish culture, history, or language. Having memorized the mother- and father-names of all seven sons of Fëanor does not a good writer or roleplayer of Elves make. By that same virtue, we ask that members at least try to write Elves in a way that “feels" Tolkienian, and is grounded in the legendarium in some way, shape, or form. If you haven’t read texts like The Silmarillion before, that’s no problem—but it doesn’t hurt to give pages like, https://tolkiengateway.net/wiki/Eldar)">Eldar - Tolkien Gateway, a perusal, so that you have a broad idea of your elf’s place in the world of Middle-earth and its history.
- Related to the above, we ask that players avoid contention around various aspects of “Elvish lore” where possible. Considering Tolkien’s works are not a canon but a corpus of disparate texts with conflicting and unsettled ideas, such as the parentage of Gil-Galad, the history of Galadriel and Celeborn, and even the relationship of the earth to the sun and moon, we do not consider any one interpretation of these “problems” (or ones like them) any more true than another—and we are not interested in litigating debates about inconsistences across the legendarium during these events. Avoid debating these issues where possible, and if/when they are brought up, be flexible and artistic: perhaps your character believes the father of Gil-Galad to be Orodreth, but there is room to question this fact in the written histories of the Elves!
- Please avoid “lording” over other characters. While many Elven characters have titles such as elf-lords and ladies, and though some Elven groups (such as the Elves of Valinor) are considered “higher” than others, we ask that players avoid focus on hierarchies as much as possible; no character is expected to defer or grovel to any other character, especially given the limited textual precedent for an explicit hierarchy among the Elves, even where some are granted titles that others are not.
- Finally, we expect a high quality of RP whenever possible. This means that you should take your time when writing emotes, and clearly read and react to the replies of other players who attend these events.
- If you are deemed to be disrupting this series or its attendees in any other way, you may be asked to leave an event or barred from attending future events.
| Website: | |
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| Contact: | Nenaras |

