Song: Scooping shine at hills waterward of Greytown.
Situation: Yield not what was hoped for but adequate. Shovels taking great interest, almost threatening. Returning to Above with what we have.
[OOC: Since Halmarna is inactive, I suppose I might as well post the cipher that she used. It's a simple word substitution of the most ordinary form; specific words were used in place of others for concepts, places, and other terms that would appear frequently in the crimson journals of scouts, and notes they left one another. I tried to make it possible to decipher it without too much work, but it would take some. Here it is:
Locations
- Agamaur: Felldown
- Amon Ros: Crawl
- Barad Iachiant: Flow
- Bleakrift: Roundandround
- Dol Vaeg: Clouds
- Forsaken Inn: Skyview
- Glumhallow: Soup-Bowl
- Great East Road: River
- Haragmar: Puddle
- Harloeg: Buzz
- Iorvinas: Under
- Last Bridge: Marble
- Lornspan: Windcross
- Minas Eriol: Oldtown
- Mithrenost: Greytown
- Naerost: Overlook
- Nan Dhelu: Nightfall
- Ost Cyrn: Bonfire
- Ost Guruth: Above
- Ost Haer: Mudboot
- Tornstones: Ancient
- Weathertop: Stairway
- Bree-lands: Soft Lands
- Bree-town: Underhill
- Staddle and Combe: Byhill
- Midgewater Swamp: Buzz
- Hoarwell: Marbleflow
- Trollshaws: Woods
Directions
- West: Skyward
- East: Waterward
- North: Upward
- South: Loneward
Persons
- Leofwenna: Hawk
- Frederic: Ox
- Halmarna: Otter
- Trevadir: Exile
- Constable Ashleaf: Pipeweed
- Strangsig: Softhand
- Hana: Counter
- other scouts:
- Lynx: Anulf
- Vixen: Jessmin
- Boar: Breldin
- Wolf: Quire
- Hawk: Fridericsen
Peoples
- Eglain: family
- scouts: wanderers
- Earth-Kin: grandparents
- Dwarves: shovels
- Elves: singers
- Bree-landers: Soft Folk
- Rangers: kings
- Non-Eglain: walkers
Gear
- Supplies: bread
- Axe: harp
- Sword: horn
- Bow: pigeon
- Water: ice
- Food: flame
- Salt: ocean
- Riches, trade goods: linen
- Ore: shine
Actions
- Assignment, Mission: song
- Scouting: hike
- Sneaking, stealth: flying, flight
- Giving aid: gust
- Healing: swaddling
- Rescue: pilfer
- Destroy, Kill: give away
- Battle: breaking
- Trade: swap
- Gathering, meeting: dinner
- Flee, get away, run: shamble
- Farming: sewing
- Foraging, mining, collecting: scooping
Conditions
- Requires Aid: windblown
- Injured: crimson
- Resting: dancing
- Captured: hugged
Creatures
- Goblins: bugs
- Wolves: badgers
- Spiders: worms
- Horses: tails
Other
- Camp: blanket
- Dawn: yellow
- Midday: orange
- Dusk: purple
- Midnight: black
- Bad Weather: misfortune
I hope I used it consistently throughout. Some terms were being added as I wrote.]

