The Lossoth

Website
Founding date
September 2009
Goal
A gathering community of characters who roleplay the Lossoth of Forochel.
Main area of operations
Forochel.
Kinship type
Man
Friends/Allies
Kivi-väki (Dwarves)
Rivals/Enemies
Rauta-väki, Surmäja.
Kinship status
Dormant (not recruiting)
Recruiting Officer(s)

Background

....For awhile Arvedui hid in the tunnels of the old Dwarf mines near the far end of the mountains, but he was driven at last by hunger to seek the help of the Lossoth, the snowmen of Forochel.

---These are a strange, unfriendly people, remnant of the Forodwaith, men of far-off days, accustomed to the bitter colds of the realm of Morgoth. Indeed those colds linger still in that region, though they lie hardly more than a hundred leagues north of the Shire. The Lossoth house in snow, and it is said that they can run on the ice with bones on their feet, and have carts without wheels. They live mostly, inaccessible to their enemies, on the cape of Forochel that shuts off to the north-west the immense bay of that name; but they often camp on the south shores of the bay at the feet of the mountains.---

Some of these he found in camp by the seashore; but they did not help the King willingly, for he had nothing to offer them, save for a few jewels which they did not value; and they were afraid of the Witch-king, who (they said) could make frost or thaw at his will. But partly out of pity for the gaunt king and his men, and partly out of fear of their weapons, they gave them a little food and built for them snow-huts. There Arvedui was forced to wait, hoping for help from the South, for his horses had perished.

When Cirdan heard from Aranarth, son of Arvedui, of the king’s flight to the north, he at once sent a ship to Forochel to seek for him. The ship came there at last after many days, because of contrary words, and the mariners saw from afar the little fire of drift-wood which the lost men contrived to keep alight. But the winter was long in loosing its grip that year; and though it was then March, the ice was only beginning to break, and lay out from the shore.

When the snowmen saw the ship they were amazed and afraid, for they had seen no such ship on the sea within their memories; but they had become more friendly, and they drew the king and those that survived of his company out over the ice in their sliding carts, as far as they dared. In this way a boat from the ship was able to reach them. But the Snowmen were uneasy: for they said that they smelled danger in the wind. And the chief of the Lossoth said to Arvedui:

“Do not mount on this sea monster! If they have them, let the seamen bring us food and other things that we need, and you may stay here till the witch-king goes home. For in summer his power wanes; but now his breath is deadly, and his cold arm is long.”

 But Arvedui did not take his counsel. He thanked him, and at parting gave him his ring, saying: “This is a thing of worth beyond your reckoning. For its ancientry alone. It has no power, save the esteem in which those hold it who love my house. It will not help you, but if ever you are in need, my kin will ransom it with great store of all that you desire.”

Yet the counsel of the Lossoth was good, by chance or foresight; for the ship had not reached the open sea when a great storm of wind arose, and came with blinding snow out of the North; and it drove the ship back upon the ice and piled ice up against it. Even the mariners of Cirdan were helpless, and in the night the ice crushed the hull, and the ship was foundered. So perished Arvedui Last-king, and with him the palantiri were buried in the sea. It was long afterwards that news of the shipwreck of Forochel was learned from the Snowmen.

Arvedui

((taken from appendix A, The Lord of The Rings))

 

Out of Character

Created in September 2009, the Lossoth became a small gathering of like-minded players and ooc friends. 

Choosing to roleplay a Lossoth, in truth, is not so easy. For starters, LOTRO's Forochel zone requires you to be around level 39 plus to safely cross through. It can require a lot of dedication, but at its root is highly rewarding! 

As a kinship however, we allow all levels of player and class - and for events and suitability we have a crafty way of working around the Forochel hazard zone!

We do not expect to be a kinship based on number, though new faces are most welcome. We are heavy RP based and try to create fun events for all to enjoy; as well as a very friendly bunch who are willing to explore and learn as a group, Tolkiens vision of the Forodwaith. 

Members

No members yet.

Adventures by Members

The Tie that Binds Rhoana 13 years 2 months ago
The Waking Dream. Rhoana 14 years 2 months ago
Upon departure, chapter two. Rhoana 14 years 5 months ago
Upon departure. Rhoana 14 years 6 months ago
Separation, chapter four. Rhoana 14 years 6 months ago
Seperation, chapter three. Rhoana 14 years 6 months ago
Separation, chapter two. Rhoana 14 years 6 months ago
Separation, chapter one. Rhoana 14 years 6 months ago
Of memories... Rhoana 14 years 6 months ago
Ruminations amongst a sheaf of maps. Rhoana 14 years 7 months ago

Images by Members