The Dúnedain of Arnor

Website
Founding date
November 2022
Goal
To protect the lands of Eriador
Main area of operations
Eriador (with a focus on Evendim, Cardolan and Bree-Land)
Kinship type
Man
Friends/Allies
Unknown
Rivals/Enemies
Unknown
Kinship status
Active and recruiting
Recruiting Officer(s)

Background

"Lonely men are we, Rangers of the wild, hunters - but hunters ever of the servants of the Enemy, for they are found in many places, not in Mordor only."

The Dúnedain of Arnor, the last remnant of the people that once ruled the North Kingdom of Arnor. after the breaking of Arnor into three kingdoms and the wars with Angmar. Cardolan and Rhudaur soon fell and only the petty-kingdom of Arthedain maintained the noble line of Isildur. Finally, that too was destroyed in the Battle of Fornost and Arvedui, the last King of Arthedain was lost in the sea.

Since then, the Dúnedain of Arnor became a secretive wandering and nomadic people around Eriador, far from Sauron's spies, little known or remembered, and their deeds were seldom recorded. They still protect the lands they wandered although their secretiveness made other peoples consider them dangerous and distrustful in Bree and the Shire. However, their silent vigil may be near an end as the wheels of war begin to grind, threatening to overwhelm their watch and forever extinguish their dreams of the rightful King returned to his city.

At some time, the ranger Aradann became captain at Tinnudir Keep, where a group of Dúnedain Rangers have established an encampment, keeping watch over the region. For years the Rangers as well as a number of upstanding men of Evendim have maintained the camp, sheltered by no more than ruined walls of ancient buildings. Their main task is to keep tomb-robbers and Angmarim from finding the Silithar and other precious artifacts. Ranger Aradann now travels through Breeland in search for help from his fellow Rangers.

The Dúnedain of Arnor is an rp-heavy kinship who chooses quality above quantity. While the kinship is still young and finding out which ways to go, we want to rp in the third age of middle-earth and not follow the game’s timeline.

Work in progress. Want to contribute or have any questions? Send a message to Aradann.

Members

Aradann Aradann Man

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