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Folk of Aldburg

Website

www.aldburg.shivtr.com

Founding date 2510 of the Third Age, the year Eorl the Young was rewarded the Riddermark by Cirion, Steward of Gondor. ((March 15th, 2017))
Goal To populate Aldburg with Rohirrim whose stories illuminate their violent elegiac natures in their daily lives, five years prior to the War of the Ring.
Main area of operations Aldburg under the lordship of Éomer son of Éomund, Third Marshal of the Mark.
Kinship type Man
Friends/Allies

Those loyal to the King of the Mark wherever within his kingdom they hail from. The Men of Gondor, though that alliance has grown troubled with time. The White Wizard in his high tower and perceptive wisdom.

Rivals/Enemies

Men who wish harm upon Aldburg's folk. Those who break oaths, peace and ancient laws of the Horse-lords. Long-held enmities that bloom into bloodshed year after year after year.

Kinship status Active
Recruiting Officer(s)

Seaxa, Tunbeorht, Ealhild, Ivorneth, Audelwyn

Background


Thus Eorl became the first King of the Mark, and he chose for his dwelling a green hill before the feet of the White Mountains that were the south-wall of his land.

—J.R.R. Tolkien, The Lord of the Rings, Appendix A: Annals of the Kings and Rulers, II: The House of Eorl 

Aldburg was the ancient seat of Eorl, the first King of the Mark, passed on after the completion of Meduseld to the descendants of his third son, Eofor. Now it is ruled by Éomer son of Éomund, Third Marshal of the Mark, the King's nephew and a skilled rider, taking the place of his father before him. As it was in centuries past, it is still the mustering site of the Muster of the East-mark—though that horn has yet to be blown—as well as the center of life in the Eastfold, despite growing concerns over its age and overgrowth.


There, the Rohirrim lived afterwards as free men under their own kings and laws, but in perpetual alliance with Gondor.

—J.R.R. Tolkien, The Lord of the Rings, Appendix A: Annals of the Kings and Rulers, II: The House of Eorl 

War has not yet come to Aldburg. It is five years prior to the War of the Ring, and the concerns of the settlement Eorl founded five-hundred years ago remains largely unchanged. The green hill he chose at the feet of the White Mountains is no longer the capital, yet it remains an important city whose locals are still its locals. Men all across the Eastfold come to sell their goods, the occasional caravan of Gondorrim merchants bringing more exotic fare. Scops sing in the taverns, smiths shape cold iron. Young men attempt to woo young women, old men bent double by fire-pits gamble with dice, Drunkards still drown in their cups and the Lord of Aldburg still settles the same disputes his predecessors did centuries prior, old wounds still sore in the wake of new bloodshed.

An old blood-feud has reemerged in the former capital, threatening to swallow the sons and daughters of its original instigators in a sea of violence, because a duel over of the worthy successor to the late leader of to the frithgild, a militia called upon in times of need. With new blood spilled, forgotten hate boils to the surface, the future of two of Aldburg's oldest, most highly-honoured families hanging in the balance, their chain of revenge and calling upon diverse allies threatening to turn the venerable burgh into a bloodbath.


 

  1. Be kind and accepting of others' differences; above all the kinship is a group of like-minded friends seeking mutual fun.
  2. Lore-accuracy is acquired, not innate; be helpful to those who are still learning their lore.
  3. No metagaming or god-emoting will be tolerated within the kinship.
  4. IC and OOC conflicts should be kept separate from one another; legitimate IC conflict is not reason to start unwarranted OOC conflict.

 

  • The name of your Rohir is encouraged to be drawn from Old English, as the names of the Rohirrim are in the books. If you'd like help deciding on or finding one, we'll gladly help you!
  • In our vision of Rohan, the kingdom is for the most part populated by its own people; small numbers of Gondorians are allowed, but Rohirrim are greatly preferred.
  • Aldburg is less militaristic than other Rohir-focused kinships, though this does not mean it is necessarily less bloody; it reflects this in the sources of its conflict, more from crime and blood-feuds than war, blood being shed not by great éoreds riding for Gondor, but instead by the living taking revenge for the dead or the frithgild, a riders' militia raised in times of need by Lord Éomer.
  • Honour and fame are valued highly in Aldburg; insults both verbal and physical have dire consequences when so many warriors' tempers are quick. A stranger must tread with caution in Aldburg, lest he find himself challenged to single combat by an offended local.

Feel free to ask for more about our personal interpretation of Rohan, either through the Laurelin Archives, through an in-game mail, or a tell to one of our officers!

Members

Audelwyn Audelwyn Man
Blodeucoed Blodeucoed (Blóstma) Man
Cynwic Cynwic Man
Ealhild Ealhild, daughter of Hibald Man
Erlene Erlene Man
Garsig Garsig Dunbane Man
Gerta Gerta of Fenmarch Man
Ivorneth Ivorneth Man
Myrthgyd m Man
Nenn Nenn Man
Sexwulf Sexwulf the Scop Man
Torfrith Torfrith "Wudumann", The Hermit Hunter Man
Tunbeorht Tunbéorht, Son of Beorht Man

Adventures by Members

To Reconnect at a Festival Audelwyn 1 day 1 min ago
He was warm Blodeucoed 2 weeks 1 hour ago
Poking the Savage Blodeucoed 2 weeks 2 days ago
Him Audelwyn 3 weeks 4 days ago
He Could Be Worse. Ealhild 4 weeks 22 hours ago
A Husband's Price Gerta 4 weeks 1 day ago
A Hair Failure Blodeucoed 4 weeks 1 day ago
Return of the Bastard Garsig 4 weeks 2 days ago
Welcome to Aldburg Audelwyn 4 weeks 3 days ago
To Audelwyn while Swimming Sexwulf 7 weeks 20 hours ago
To Ealhild in the Meadhall Sexwulf 7 weeks 21 hours ago
An Illiterate Girl's Diary Audelwyn 7 weeks 1 day ago

Images by Members